![]() ![]() As players start to build and change the world, this ecosystem will change or even be destroyed. The idea is simple: it’s like Minecraft, but has finite resources for players to share and an ecosystem of wildlife who will be affected by the players’ decisions. The game is currently on Kickstarter asking for $100,000, and in one day has already managed to raise one fifth of that aim with $20.8k at the time of writing. Thankfully it now looks like Eco by Strange Loop Games wants to come and try some interesting new things as well. Fortunately with games like FarSky, ARK, and Subnautica, there have been some fresh and exciting new experiences in the genre recently, but not quite at the pace I’d have liked. ![]() When it’s not something that’s just fundamentally terrible like The Slaughtering Grounds, it’s yet another early access zombie-in-a-forest survival sim like DayZ. Survival sims have gained a bit of a bad reputation.
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